Used two pirates, and a doctor to energise, focussed on killing one at a time so it could not heal or attack, always chose increase ram, later on got bigger hard drives, efficient routing, and upgraded firewall - could have got efficient routing earlier by just killing all but a doctor then ending turns repeatedly while it healed itself :)
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Won!
Used two pirates, and a doctor to energise, focussed on killing one at a time so it could not heal or attack, always chose increase ram, later on got bigger hard drives, efficient routing, and upgraded firewall - could have got efficient routing earlier by just killing all but a doctor then ending turns repeatedly while it healed itself :)